“Readers do not expect a year’s new crop of novels to eclipse the Western canon. Nor do filmgoers anticipate that this fall’s Oscar bait will surpass a century’s worth of cinema. Yet many video game players, wedded to notions of technological progress rather than artistic experimentation, believe that a new batch of consoles should be accompanied by a wave of games superior to all that came before. It almost never works that way, at least not quickly.”
Chris Suellentrop, aptly describing the trend in expectations of popular game titles from video game consumers (with emphasis made by me), in his NY Times article “Incoming! Video Games Zero In“. Mr. Suellentrop doesn’t continue on this route, but goes on to explain that the very well-selling next-gen (or are they current-gen now?) consoles like the Playstation 4, Xbox One, and Wii U raise the expectations of gamers everywhere for titles with technical and graphical prowess. With the annual fall foliage and return of children to school everywhere, so too does the game industry move from a summer drought to an autumn deluge of releases. Some of the standout upcoming releases played by the author and briefly covered are (of course) Destiny, Middle Earth: Shadow of Mordor, Assassin’s Creed Unity, and a handful of other sequels we’ve come to expect every year. The author’s opening paragraph is what really grabbed my attention in this article however, and what I wanted to share.